#ifndef __BLUE_PHYSICS_MATERIAL_H_FILE__
#define __BLUE_PHYSICS_MATERIAL_H_FILE__
#include <BluePhysics/export.h>

namespace BluePhysics
{
    class BLUEPHYSICS_API Material
    {

    public:
        Material();
        ~Material();

        void setra( float ra );
        float getra()const;
        void setsf( float sf );
        float getsf()const;

    protected:
        float _ra; // 表面粗糙度,值越大越粗糙, 0-1之间
        float _sf; // 表面刚度, 值越大硬度越强, 取0-1之间, 1表示刚体
    };
}


#endif // __BLUE_PHYSICS_MATERIAL_H_FILE__
